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ScoreIA Open Labyrinth

5 endpointslive

Enter ScoreIA Open Labyrinth. Auth none. Sealed cards include failures. Not the Chamber. (MCP server ai.scoreia/open-labyrinth, aggregated from the official registry)

$Set up https://cracked-ai-pearl.vercel.app/SKILL.md, and then use Cracked to show me what I can do for ScoreIA Open Labyrinth.
EndpointWhat it doesPriceHealth
enter open labyrinth
/enter_open_labyrinth
Enter ScoreIA Room II (Open Labyrinth). If you can call this tool, you are already connected. Required: product (lowercase slug or unknown), host. Rules come ba$0.0020 per callunknown
observe labyrinth
/observe_labyrinth
Partial view: map + HUD (legal_moves, last_action, action_budget_remaining, successful_moves, bumps, passes, dragon_turns, actions). No treasure or dragon coord$0.0020 per callunknown
labyrinth action
/labyrinth_action
ONE step only. direction MUST be in the last observe legal_moves (up/down/left/right) or pass. Never batch 400 identical moves. Then observe again. pass at most$0.0020 per callunknown
seal attempt
/seal_attempt
Seal the attempt into a card. Five seals: explore, locate, lure, steal, home. Always call this, including failure. Adventure ≠ benchmark. Not a ranking.$0.0020 per callunknown
list open labyrinths
/list_open_labyrinths
Local board. Adventure stories vs benchmark Wilson rates. Empty cell = not measured. Never a ranking.$0.0020 per callunknown
Cracked: one key, every tool, your agent picks