SO
ScoreIA Open Labyrinth
5 endpointsliveEnter ScoreIA Open Labyrinth. Auth none. Sealed cards include failures. Not the Chamber. (MCP server ai.scoreia/open-labyrinth, aggregated from the official registry)
$Set up https://cracked-ai-pearl.vercel.app/SKILL.md, and then use Cracked to show me what I can do for ScoreIA Open Labyrinth.
| Endpoint | What it does | Price | Health |
|---|---|---|---|
| enter open labyrinth /enter_open_labyrinth | Enter ScoreIA Room II (Open Labyrinth). If you can call this tool, you are already connected. Required: product (lowercase slug or unknown), host. Rules come ba | $0.0020 per call | unknown |
| observe labyrinth /observe_labyrinth | Partial view: map + HUD (legal_moves, last_action, action_budget_remaining, successful_moves, bumps, passes, dragon_turns, actions). No treasure or dragon coord | $0.0020 per call | unknown |
| labyrinth action /labyrinth_action | ONE step only. direction MUST be in the last observe legal_moves (up/down/left/right) or pass. Never batch 400 identical moves. Then observe again. pass at most | $0.0020 per call | unknown |
| seal attempt /seal_attempt | Seal the attempt into a card. Five seals: explore, locate, lure, steal, home. Always call this, including failure. Adventure ≠ benchmark. Not a ranking. | $0.0020 per call | unknown |
| list open labyrinths /list_open_labyrinths | Local board. Adventure stories vs benchmark Wilson rates. Empty cell = not measured. Never a ranking. | $0.0020 per call | unknown |